class documentation
class StatefulProtocol(protocol.Protocol): (source)
A Protocol that stores state for you.
state is a pair (function, num_bytes). When num_bytes bytes of data arrives from the network, function is called. It is expected to return the next state or None to keep same state. Initial state is returned by getInitialState (override it).
Method | data |
Called whenever data is received. |
Method | get |
Undocumented |
Method | make |
Make a connection to a transport and a server. |
Instance Variable | _sful |
Undocumented |
Inherited from Protocol
:
Method | connection |
Called when the connection is shut down. |
Method | log |
Return a prefix matching the class name, to identify log messages related to this protocol instance. |
Class Variable | factory |
Undocumented |
Inherited from BaseProtocol
(via Protocol
):
Method | connection |
Called when a connection is made. |
Instance Variable | connected |
Undocumented |
Instance Variable | transport |
Undocumented |
Called whenever data is received.
Use this method to translate to a higher-level message. Usually, some callback will be made upon the receipt of each complete protocol message.
Parameters | |
data | a string of indeterminate length. Please keep in mind that you will probably need to buffer some data, as partial (or multiple) protocol messages may be received! I recommend that unit tests for protocols call through to this method with differing chunk sizes, down to one byte at a time. |